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Play Kaiketsu Yanchamaru 2: Karakuri Land Online (Japan edition · Japanese)

Kaiketsu Yanchamaru 2 - Karakuri Land

Play Kaiketsu Yanchamaru 2: Karakuri Land online (NES). Explore a mechanical theme park with directional sword attacks, animal transformations and a choice of three opening stages.

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Kaiketsu Yanchamaru 2: Karakuri Land

Nintendo Entertainment System (NES) / Famicom — EmulatorJS controls

Default Player 1 keyboard mapping. Change keys in Controllers Setting.

Console buttonKeyboard
↑ / ↓ / ← / →↑ / ↓ / ← / →
A / BZ / X
START / SELECTEnter / V

Open Controllers Setting to configure your keyboard or gamepad. Touch controls are available on mobile.

How to Play Kaiketsu Yanchamaru 2: Karakuri Land

Quick start

Press START and choose one of the first three attractions on the map. Learn A jumps and B attacks, then break a bell to see its item. Use up+B for enemies above or down+B while airborne for enemies below. After collecting a gourd, START opens the technique menu; in a boss fight it only pauses. To continue after defeat, use SELECT to choose がんばる and press START.

Controls

Left/right moves; down crouches and down+left/right shuffles. A jumps, B attacks, up+B attacks upward and airborne down+B attacks below. START begins, pauses or opens technique selection outside boss fights; left/right selects a technique. SELECT chooses the continue option. As a hawk, hold A to rise and release it to descend.

Kaiketsu Yanchamaru 2: Karakuri Land — About this game

Karakuri Land looks like a place for an outing, but visitors are disappearing, including Princess Kurumi. Yanchamaru follows her into a park whose attractions become platforming stages: a candy world, a miniature town and a forest railway can be tackled in any order before the route continues through stranger territory. His attacks now reach upward and downward as well as forward, and he can shuffle while crouching through narrow passages. Breaking bells reveals coins, healing, extra lives, speed boosts or gourds. Each gourd permits one use of a sword technique or transformation from the pause menu. A frog jumps higher, an elephant repels enemies and a hawk can fly, rising while A is held and descending when it is released. These abilities give different ways to cross obstacles. Later stages lead through a haunted forest, an underground world, cliffs and a maze to a castle filled with bosses. The game is for one player, with a continue choice after defeat.

Cheats

No cheats have been added for this edition.