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Play J-League Winning Goal (Japan edition · Japanese) Online
J-League Winning Goal
Play the Famicom version of ``J League Winning Goal'' online. Aim for victory by connecting passes in league matches and competitions between 12 clubs.
Browser play

Nintendo Entertainment System (NES) / Famicom — EmulatorJS controls
Default Player 1 keyboard mapping. Change keys in Controller Settings.
| Console button | Keyboard |
|---|---|
| ↑ / ↓ / ← / → | ↑ / ↓ / ← / → |
| A / B | Z / X |
| START / SELECT | Enter / V |
Open Controller Settings to configure your keyboard or gamepad. Touch controls are available on mobile.
How to Play J-League Winning Goal
Quick start
If it's your first time, choose your favorite two teams in the exhibition 1P PLAY and learn the controls in one game. First, A's short pass connects to his teammates, and B's long pass and shot aim for the goal. When you go on defense, switch to a player who is more like a dribbler with B and try sliding with A. If you want to challenge a league, press START to start a new game, and select a team with A. To continue, select CONTINUE and SAVE from DATA after the match to record. It's not auto-save.
Controls
Use the D-pad to move the cursor and player, and press A to select the item. When attacking, A makes short passes and B makes long passes and shoots. When defending, A is sliding, and B is switching to the player closest to the opponent's dribbler. The keeper makes a long kick with A and B. During set plays, A and B perform kicks and throw-ins. In PK, select the direction with the D-pad and press A to shoot or jump the keeper. START is a pause.
J-League Winning Goal — About this game
This is a soccer game that uses J.League clubs and players to pass and shoot on a diagonally overlooking pitch. The Famicom version has an 11-player system, with a league mode where you play against 12 teams twice, and an exhibition mode where you play against two teams of your choice. In the league, players select starting eleven from sixteen players and aim to win the championship while checking match results and rankings. In defense, it is important not only to chase the ball, but also to switch players, and in attack, it is important to use short and long passes. The number of players and functions are different from the Game Boy version.
Cheats
No cheats have been added for this edition.
Player verification and sources
Browser play was reviewed before this edition was published in the catalogue. The date below is the catalogue publication date, not the game’s original release date.
- Browser test and catalogue publication date
- Browsers and devices
- PC: Chrome, Edge and Firefox. Mobile: Chrome on Android and Safari on iPhone and iPad.
- Player engine and core
- EmulatorJS 4.3.0-pre · nes
- Tested by
- rwEmulator
Sources and editorial basis
rwEmulator reviews edition metadata, release information, game manuals and first-hand browser-play notes. Available manuals are linked below; the editorial policy explains how facts are checked and corrections are handled.