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Play Chaos World (Japan) (Japan edition · Japanese) Online
Chaos World
Create an adventurer, prepare a four-person party and use guild assignments to investigate the troubles spreading between kingdoms.
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Nintendo Entertainment System (NES) / Famicom — EmulatorJS controls
Default Player 1 keyboard mapping. Change keys in Controllers Setting.
| Console button | Keyboard |
|---|---|
| ↑ / ↓ / ← / → | ↑ / ↓ / ← / → |
| A / B | Z / X |
| START / SELECT | Enter / V |
Open Controllers Setting to configure your keyboard or gamepad. Touch controls are available on mobile.
How to Play Chaos World (Japan)
Quick start
Press START at the title. Choose はじめる with A, then a story slot, one of seven classes, gender, bonus attributes and a name. Select おわる after assigning attributes. Leave the opening house, visit the king upstairs in Rodetia castle and complete his basement-monster task before seeking the cure. Stay at an inn to save; on the next visit choose the same story record.
Controls
D-Pad moves and chooses entries. A confirms, examines your feet or talks to someone nearby; hold A during battle to slow its display. B cancels, including name characters; hold B during battle to interrupt and change party order or formation. SELECT opens the status/equipment command window. START opens the title’s story selection. Choose たたかう to begin automatic combat and さくせん to arrange it.
Chaos World (Japan) — About this game
A sick princess draws the child of a famous adventurer into royal service. Choosing a class, gender and starting attributes gives the journey its first strategic decision, but the wider adventure soon depends on companions and the guild. Four characters travel together; others can be recruited, called from another town or assigned work that suits their abilities. Jobs can supply rewards and information, and some are needed to advance the main investigation. A day and night cycle gives travel and waiting a practical role.
Battles run automatically after you choose a formation and approach. Preparation therefore matters: equip suitable weapons and spells, carry remedies and consider who is standing in each position. Holding B interrupts the action so you can revise the arrangement instead of watching a poor plan play out. The story moves beyond the search for a cure into conflicts between nations and a spreading faith. This is the Japanese Famicom original, not an English fan translation. It has three story records, and staying at an inn saves the current party state; keep that routine in mind before ending a session.
Cheats
No cheats have been added for this edition.