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Play Wizards & Warriors III: Kuros: Visions of Power (Europe edition · English) Online
Wizards & Warriors III: Kuros: Visions of Power
Play Wizards & Warriors III online. Explore Piedup, pass guild trials, and switch knight, thief, and wizard disguises. Learn the NES controls and tackle Malkil's realm.
Browser play

Nintendo Entertainment System (NES) / Famicom — EmulatorJS controls
Default Player 1 keyboard mapping. Change keys in Controller Settings.
| Console button | Keyboard |
|---|---|
| ↑ / ↓ / ← / → | ↑ / ↓ / ← / → |
| A / B | Z / X |
| START / SELECT | Enter / V |
Open Controller Settings to configure your keyboard or gamepad. Touch controls are available on mobile.
How to Play Wizards & Warriors III: Kuros: Visions of Power
Quick start
Press START to begin. Explore with left/right and A to jump, and press up at doors. Gather money and look for a guild statue; return it to the matching guild and complete its trial. After unlocking a disguise, press SELECT, choose the class with up/down and rank with left/right, then confirm with A. Practice directional attacks before tackling guards.
Controls
Left/right moves; down crouches; up enters doors. A jumps or confirms. START pauses/resumes. SELECT opens disguise selection: up/down chooses a class, left/right its earned rank, A equips it. B readies or uses the current ability; hold B and tap a direction for directional weapon attacks. Knight ranks gain a sword, throwing axe, then shooting sword. Thief gains a dagger, crowbar (up opens windows), then skeleton key (up opens locks). Wizard rank 1 fires with B plus direction, rank 2 uses B for a force field, and rank 3 holds B to levitate.
Wizards & Warriors III: Kuros: Visions of Power — About this game
Kuros reaches Piedup without the strength and equipment that once made him a hero, while Malkil has seized the city's throne. This NES adventure revolves around exploring the town, its underground passages, and the palace rather than simply clearing a row of stages. Find statues, bring them to the matching guild, and pass its trial to unlock a disguise and new abilities. Switching between knight, thief, and wizard forms opens different routes and changes how you fight. Coins, shops, keys, and health supplies all matter, while four gems are needed to reach the passage leading toward Malkil. Revisiting an obstacle after earning another guild rank can be the key to making progress.
Cheats
No cheats have been added for this edition.
Player verification and sources
Browser play was reviewed before this edition was published in the catalogue. The date below is the catalogue publication date, not the game’s original release date.
- Browser test and catalogue publication date
- Browsers and devices
- PC: Chrome, Edge and Firefox. Mobile: Chrome on Android and Safari on iPhone and iPad.
- Player engine and core
- EmulatorJS 4.3.0-pre · nes
- Tested by
- rwEmulator
Sources and editorial basis
rwEmulator reviews edition metadata, release information, game manuals and first-hand browser-play notes. Available manuals are linked below; the editorial policy explains how facts are checked and corrections are handled.