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Play Piranha (hack) (Hack) Online
Piranha (hack)
Play Piranha (hack) online. This Patched set incorporates Don Hodges’s corrections for the level-256 split-screen fault and the upward-facing targeting error affecting Pinky and Inky.
Browser play

Arcade — EmulatorJS controls
Default Player 1 keyboard mapping. Change keys in Controller Settings.
| Console button | Keyboard |
|---|---|
| ↑ / ↓ / ← / → | ↑ / ↓ / ← / → |
| RetroPad A / B / X / Y | Z / X / A / S |
| L / R | Q / E |
| Insert coin | V |
| START | Enter |
Open Controller Settings to configure your keyboard or gamepad. Touch controls are available on mobile.
How to Play Piranha (hack)
Quick start
- Follow a route through the first dots while watching the next junction.
- Change direction before a ghost closes the passage.
- Use an energizer to escape a dangerous grouping or eat vulnerable ghosts.
- Return for remaining dots without relying on the energizer after its warning flashes.
Controls
Use the four directions to guide Pac-Man through the maze. Eating dots, fruit and energizers happens on contact. Blue ghosts can be eaten; flashing warns that their vulnerable period is ending. Side tunnels lead to the opposite edge.
Piranha (hack) — About this game
Piranha (hack) places a simple objective inside a maze that keeps becoming harder to navigate safely: eat every dot without being caught by the four ghosts. Moving toward food is not always the same as moving toward safety, because a clear corridor can still lead into an approaching pursuer. Large power pellets briefly reverse the relationship, letting you eat vulnerable ghosts for increasing rewards rather than run away. That window is temporary, so chasing a bonus too far can leave you stranded when the ghosts recover. The side tunnel offers another route across the board, while fruit adds optional scoring opportunities near the center. Clearing the remaining corners often becomes the real test of a round. Planning an escape before entering a dead end is more useful than simply following the nearest line of dots.
This Patched set incorporates Don Hodges’s corrections for the level-256 split-screen fault and the upward-facing targeting error affecting Pinky and Inky. The latter changes ghost targeting, so a route learned around the uncorrected behaviour may need adjustment.
This Patched set incorporates Don Hodges’s corrections for the level-256 split-screen fault and the upward-facing targeting error affecting Pinky and Inky. The latter changes ghost targeting, so a route learned around the uncorrected behaviour may need adjustment.
Cheats
Infinite Lives
1 "开启", 0, 0x4E14, 0x06, 0, 0x4E15, 0x05Complete Stage!
1 "开启", 0, 0x4E0E, 0xF4Start at 2nd Crab
1 "开始于2nd Crab", 0, 0x4E0A, 0x7E, 0, 0x4E13, 0x01
2 "开始于1st Fish", 0, 0x4E0A, 0x7F, 0, 0x4E13, 0x02
3 "开始于2nd Fish", 0, 0x4E0A, 0x80, 0, 0x4E13, 0x03
4 "开始于1st Red Anchor", 0, 0x4E0A, 0x81, 0, 0x4E13, 0x04
5 "开始于2nd Red Anchor", 0, 0x4E0A, 0x82, 0, 0x4E13, 0x05
6 "开始于1st Cyan Whale", 0, 0x4E0A, 0x83, 0, 0x4E13, 0x06
7 "开始于2nd Cyan Whale", 0, 0x4E0A, 0x84, 0, 0x4E13, 0x07
8 "开始于1st Blue Whale", 0, 0x4E0A, 0x85, 0, 0x4E13, 0x08
9 "开始于2nd Blue Whale", 0, 0x4E0A, 0x86, 0, 0x4E13, 0x09
10 "开始于1st Yel. Anchor", 0, 0x4E0A, 0x87, 0, 0x4E13, 0x0A
11 "开始于2nd Yel. Anchor", 0, 0x4E0A, 0x88, 0, 0x4E13, 0x0Bmultiple images (can't play)
1 "多画面 (无法游戏)", 0, 0x4E13, 0xFF
2 "无迷宫或圆点(无法结束)", 0, 0x4E13, 0xFEStay in a state of being eaten until it's eaten
1 "停留在被吃状态直到被吃为止", 0, 0x4DBD, 0x00, 0, 0x4DBE, 0x00
2 "幽灵变被吃状态后恢复缓慢", 0, 0x4DBD, 0x58, 0, 0x4DBE, 0x02
3 "幽灵变被吃状态后恢复一般", 0, 0x4DBD, 0x68, 0, 0x4DBE, 0x01
4 "幽灵变被吃状态后恢复快速", 0, 0x4DBD, 0xF0, 0, 0x4DBE, 0x00
5 "幽灵变被吃状态后恢复超快", 0, 0x4DBD, 0x78, 0, 0x4DBE, 0x00
6 "幽灵不会变被吃状态", 0, 0x4DBD, 0x01, 0, 0x4DBE, 0x00The Red Ghost is always blue.
1 "开启", 0, 0x4DA7, 0x01Pink ghost always blue.
1 "开启", 0, 0x4DA8, 0x01Green ghost always blue.
1 "开启", 0, 0x4DA9, 0x01Orange ghosts are always blue.
1 "开启", 0, 0x4DAA, 0x01Ghosts are always eaten in state (no color)
1 "开启", 0, 0x4DA5, 0x00Player verification and sources
Browser play was reviewed before this edition was published in the catalogue. The date below is the catalogue publication date, not the game’s original release date.
- Browser test and catalogue publication date
- Browsers and devices
- PC: Chrome, Edge and Firefox. Mobile: Chrome on Android and Safari on iPhone and iPad.
- Player engine and core
- EmulatorJS 4.3.0-pre · arcade
- Tested by
- rwEmulator
Sources and editorial basis
rwEmulator reviews edition metadata, release information, game manuals and first-hand browser-play notes. Available manuals are linked below; the editorial policy explains how facts are checked and corrections are handled.